The world tree, inspired by Xenoblade Chronicles 2.
Earth render, modeled after
a tutorial
with a lot of custom elements.
Another angle of the earth.
An intro animation someone could use.
Tracking my fingers and distorting a rectangle with a texture on it.
Tracking objects into real life.
Inspired by a monstercat cover image.
Splash Animation for the
RPG Engine project.
Usually, the animation stops after one play, but I changed the loop count to infinity for this page.
A floating crystal animation made using a tutorial.
A torus with a maze-like pattern wrapped around, made using a plugin.
One of my first renders, a scene with glowing towers.
This is where everyone starts from.
Mythra's Aegis from Xenoblade Chronicles 2